World · World News Bureau
Australia flags major child safety gaps in gaming platforms
Australia's online safety regulator has identified significant child protection deficiencies across major gaming platforms including Steam, Roblox, Fortnite and Minecraft, demanding the companies strengthen their safeguards.
LSN World News ·

Australia's eSafety Commissioner has issued a stark assessment of child protection measures on some of the world's most popular gaming platforms, finding widespread gaps in safety mechanisms that expose young users to potential harm.
The regulatory body identified Steam, Roblox, Fortnite and Minecraft as platforms requiring substantial improvements to their child safety frameworks. The findings underscore growing concerns about how major gaming services manage risks including inappropriate content exposure, predatory behaviour and unmoderated user interactions.
The eSafety Commissioner's office determined that the current safety protocols on these platforms fall short of necessary standards, particularly regarding parental controls, content moderation and mechanisms for reporting harmful conduct. The regulator called on each platform to demonstrate measurable progress in addressing these deficiencies.
The assessment reflects broader international scrutiny of gaming platforms' responsibilities toward child users. As gaming continues to attract younger audiences globally, regulators are increasingly demanding that companies implement robust safety infrastructure commensurate with the scale of their user bases.
The Australian action signals that gaming platforms cannot rely on existing safety measures and must invest in enhanced protections to meet evolving regulatory expectations across major markets.